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{"sheet":"Sheet1","index":0,"n_rows":81,"n_cols":16,"rows_kept":81,"cut":false,"hidden":false,"merged":[[1,4,1,10],[1,11,1,15],[0,1,0,2],[0,4,0,6],[1,1,1,2],[0,11,0,15]]}
[null,"アプリのタイトル",null,"ゆっくりMovieMaker v3.4.8.1 (x0.33)"]
[null,"最大処理行数",null,500,"キャラ素材 / パーツ",null,null,null,null,null,null,"キャラ素材/アクション"]
[null,null,null,null,"顔","眉","目","口","体","他","後","高","速","間","ク","震"]
[0,"ゆっくり霊夢",0,"みなさんこんにちは、ゆっくり霊夢です",3,0,36,0,0,0,0,15,15,0.15,20,0]
[1,"ゆっくり魔理沙",1,"ゆっくり魔理沙だぜ",3,0,20,0,0,0,0,15,15,0.15,20,0]
[2,"ゆっくり妖夢",2,"ゲストのゆっくり妖夢です。",3,0,23,0,0,0,0,15,15,0.15,20,0]
[3,"きめぇ丸",null,null,3,0,0,0,0,0,0,15,15,0.15,20,0]
[4,"ゆっくり早苗",0,"ExcelからゆっくりMovieMaker3にセリフを入力するマクロを作ってみたよ。 ",3,0,36,0,0,0,0,15,15,0.15,20,0]
[5,"デフォ子",null,null,3,0,36,0,0,0,0,15,15,0.15,20,0]
[6,"テト",1,"どんなことができるんだ？",3,0,0,0,0,0,0,15,15,0.15,20,0]
[null,"～↑ここまで～",null,null,3,0,0,0,0,0,0,15,15,0.15,20,0]
[null,null,0,"予めエクセルにセリフとキャラ素材のパーツとアクションの設定値を書いておき、",3,0,0,0,0,0,0,15,15,0.15,20,0]
[null,null,0,"そのデータをゆっくりMovieMaker3に打ち込むだけです。",3,0,36,0,0,0,0,15,15,0.15,20,0]
[null,null,null,null,3,0,36,0,0,0,0,15,15,0.15,20,0]
[null,null,2,"直接ゆっくりMovieMaker3に打ち込んでもいいんですけど、",3,0,33,0,0,0,0,15,15,0.15,20,0]
[null,null,2,"掛け合いとか入力が面倒なんですよね。",3,0,23,0,0,0,0,15,15,0.15,20,0]
[null,null,null,null,3,0,0,0,0,0,0,15,15,0.15,20,0]
[null,null,0,"そう。",3,0,36,0,0,0,0,15,15,0.15,20,0]
[null,null,null,null,3,0,0,0,0,0,0,15,15,0.15,20,0]
[null,null,1,"前置きはいいから、まずは動かしてみようぜ。",3,0,0,0,0,0,0,15,15,0.15,20,0]
[null,null,null,null,3,0,0,0,0,0,0,15,15,0.15,20,0]
[null,null,0,"前準備としてVBEのツール・参照設定で、\nUIAutomationClientにチェックをつけます。",3,0,0,0,0,0,0,15,15,0.15,20,0]
[null,null,null,null,3,0,0,0,0,0,0,15,15,0.15,20,0]
[null,null,0,"後はセリフなり設定値を正しく入力してください。",3,0,0,0,0,0,0,15,15,0.15,20,0]
[null,null,0,"エクセル側ではC列にキャラを指定する数字、D列にセリフ、E列以降にキャラ素材のパーツとアクションを入力します。",3,0,0,0,0,0,0,15,15,0.15,20,0]
[null,null,null,null,3,0,0,0,0,0,0,15,15,0.15,20,0]
[null,null,0,"C列を空白にするとセリフを入力しません。",3,0,0,0,0,0,0,15,15,0.15,20,0]
[null,null,0,"セルを空白にすると、ゆっくりMovieMaker3側でもタイムラインを少し進めます。",3,0,0,0,0,0,0,15,15,0.15,20,0]
[null,null,0,"C列に-1を入れるとそこで処理を止めます。",3,0,0,0,0,0,0,15,15,0.15,20,0]
[null,null,null,null,3,0,0,0,0,0,0,15,15,0.15,20,0]
[null,null,2,"セルD2にループする数を入れているので、そこの数を超えても処理が止まるんですよね。",3,0,0,0,0,0,0,15,15,0.15,20,0]
[null,null,null,null,3,0,0,0,0,0,0,15,15,0.15,20,0]
[null,null,0,"C列の数値はゆっくりMovieMaker3でキャラを登録した順番の数を指定するんだけど、",3,0,0,0,0,0,0,15,15,0.15,20,0]
[null,null,0,"VBAでゆっくりMovieMaker3から読み出して、A列に書き出すことが出来ます。",3,0,0,0,0,0,0,15,15,0.15,20,0]
[null,null,null,null,3,0,0,0,0,0,0,15,15,0.15,20,0]
[null,null,1,"やってみよう。",3,0,0,0,0,0,0,15,15,0.15,20,0]
[null,null,1,"A列を消して、マクロzgetCharを実行するんだよな",3,0,0,0,0,0,0,15,15,0.15,20,0]
[null,null,null,null,3,0,0,0,0,0,0,15,15,0.15,20,0]
[null,null,0,"あと、キャラ素材のパーツとアクションの数値は、エクセル側では数値の妥当性チェックはしていないので、",3,0,0,0,0,0,0,15,15,0.15,20,0]
[null,null,0,"値によっては処理が止まるかもしれません。",3,0,0,0,0,0,0,15,15,0.15,20,0]
[null,null,null,null,3,0,0,0,0,0,0,15,15,0.15,20,0]
[null,null,1,"ゆっくりMovieMaker3側はなにかすることがあるのか？",3,0,0,0,0,0,0,15,15,0.15,20,0]
[null,null,null,null,3,0,0,0,0,0,0,15,15,0.15,20,0]
[null,null,0,"ゆっくりMovieMaker3はタイムラインとアイテム編集を必ず表示させた状態にします。",3,0,0,0,0,0,0,15,15,0.15,20,0]
[null,null,0,"あと、追加モードは追にしておきます。",3,0,0,0,0,0,0,15,15,0.15,20,0]
[null,null,null,null,3,0,0,0,0,0,0,15,15,0.15,20,0]
[null,null,2,"VBAでそのへんもチェックしようと思えばできるんですが、",3,0,0,0,0,0,0,15,15,0.15,20,0]
[null,null,2,"そういじるとこじゃないので、そのへんの処理は省いたんですよね。",3,0,33,0,0,0,0,15,15,0.15,20,0]
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